Welcome to the Sweden Game Conference 2019 schedule!
Enjoy your stay in Skövde!
avatar for Tobias Johansson

Tobias Johansson

Tobias has been working as a programmer since 2013, starting at Stunlock Studios with Dead Island: Epidemic and later Battlerite. In Battlerite he was responsible for the AI architecture, worked on animation tech and created the VR camera tool "CamCrew". Now he is consulting at Guru Games while he is starting up a new studio, Knackelibang Productions, with an old classmate.